The simple puzzles you encounter also require motions, such as twisting a radio dial to the proper station or adjusting a planetarium projector. Similarly, nearly every major action you perform, from opening up cabinets to casting off the monsters that pounce on you in a nightmare requires some sort of gesture, which produces an almost tactile sense of immersion. Power is out across most of the town because of the snowstorm, and with everything bathed in darkness, only your flashlight-guided by where you point your Wii Remote-can light the way. Though these nightmares represent the only moments in the game in which you're actually threatened, you're constantly vigilant because of the fantastic and haunting atmosphere of every area in Silent Hill, from Midwich High School to Lakeside Amusement Park. If the monsters succeed in bringing you down, you're returned to the beginning of the maze to try again, but while they can sometimes take several tries, these mazes are rarely frustrating. Each nightmare is its own self-contained maze of twists and turns, but without any sort of useful map to guide you to freedom, you need quick thinking, a strong sense of direction, and a little bit of luck to find the way out. They are many and cannot be harmed, so Harry has no choice but to run for his life as these hideous monsters give chase. Trapped within the mazes of ice formed in these frozen nightmares, Harry must run, jump, climb, and crawl his way out as he is stalked relentlessly by the pale-skinned, shrieking ghouls that emerge to hunt. There's a dark side to Silent Hill, and every so often, the world freezes over before your eyes as supernatural glaciers rise from the earth to consume almost everything. As he traverses the dangerously snowed-in town, Harry meets and interacts with several of its residents, from a local cop to an overly familiar party girl, struggling to come to grips with the fragments of memory the accident left him with, as well as his constantly shifting reality. Awaking in the snow, Harry is horrified to discover that he can't find his seven-year-old daughter, Cheryl, and sets off into the darkness to find her armed with little more than a flashlight. When loving father Harry Mason loses control of his car on the icy streets of a town called Silent Hill and crashes, everything begins to unravel for him.
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